Here is a list of all enum values with links to the files they belong to:
- e -
- E1 : const.h, generate_count_flip.c, generate_flip.c
- E2 : const.h, generate_count_flip.c, generate_flip.c
- E3 : const.h, generate_count_flip.c, generate_flip.c
- E4 : const.h, generate_count_flip.c, generate_flip.c
- E5 : const.h, generate_count_flip.c, generate_flip.c
- E6 : const.h, generate_count_flip.c, generate_flip.c
- E7 : const.h, generate_count_flip.c, generate_flip.c
- E8 : const.h, generate_count_flip.c, generate_flip.c
- EDAX_FIXED_LEVEL : options.h
- EDAX_TIME_PER_GAME : options.h
- EDAX_TIME_PER_MOVE : options.h
- EMPTY : const.h
- EVAL_AA : eval_builder.c
- EVAL_ABFG : eval_builder.c
- EVAL_ABS_ERROR : eval_builder.c
- EVAL_BB : eval_builder.c
- EVAL_CC : eval_builder.c
- EVAL_CORNER3x3 : eval_builder.c
- EVAL_CORNER3x3_B : eval_builder.c
- EVAL_CORNER5x2 : eval_builder.c
- EVAL_CORNER6x2 : eval_builder.c
- EVAL_D3 : eval_builder.c
- EVAL_D4 : eval_builder.c
- EVAL_D5 : eval_builder.c
- EVAL_D6 : eval_builder.c
- EVAL_D7 : eval_builder.c
- EVAL_D8 : eval_builder.c
- EVAL_EDAX_v3 : eval_builder.c
- EVAL_EDAX_v5 : eval_builder.c
- EVAL_EDGE : eval_builder.c
- EVAL_EDGE_C : eval_builder.c
- EVAL_EDGE_CX : eval_builder.c
- EVAL_EDGE_FG : eval_builder.c
- EVAL_EDGE_X : eval_builder.c
- EVAL_FLETCHER_REEVES : eval_builder.c
- EVAL_KALMAN_ERROR : eval_builder.c
- EVAL_LOGISTELLO : eval_builder.c
- EVAL_POLAK_RIBIERE : eval_builder.c
- EVAL_SQUARED_ERROR : eval_builder.c
- EVAL_SQUARED_ERROR_WEIGHT : eval_builder.c
- EVAL_STEEPEST_DESCENT : eval_builder.c