- m -
- main() : generate_count_flip.c, eval_builder.c, main.c, generate_flip.c
- match() : opening.c
- move_evaluate() : move.c
- move_from_oko() : game.c
- move_from_wthor() : game.c, game.h
- move_next() : move.c, move.h
- move_next_best() : move.c, move.h
- move_next_most_expensive() : move.c
- move_print() : move.h, move.c
- move_to_string() : move.c, move.h
- move_to_wthor() : game.c
- move_wipeout() : move.c, move.h
- movearray_append() : move.c
- movearray_delete() : move.c
- movearray_init() : move.c
- movehash_append() : move.c, move.h
- movehash_delete() : move.c, move.h
- movehash_init() : move.c, move.h
- movelist_best() : move.c, move.h
- movelist_evaluate() : move.c, move.h
- movelist_evaluate_fast() : move.h
- movelist_exclude() : move.c, move.h
- movelist_first() : move.c, move.h
- movelist_get_moves() : move.h, move.c
- movelist_is_empty() : move.c, move.h
- movelist_is_single() : move.h
- movelist_print() : move.c, move.h
- movelist_restore() : move.h
- movelist_sort() : move.c, move.h
- movelist_sort_bestmove() : move.c, move.h
- movelist_sort_cost() : move.c, move.h