LifeRoadEntity class

Implemented types
Annotations

Constructors

LifeRoadEntity({@required @DocumentReferenceConverter() DocumentReference author, @required @_LifeEventsConverter() List<List<LifeEventEntity<LifeEventParams>>> lifeEvents, @TimestampConverter() DateTime createdAt, @TimestampConverter() DateTime updatedAt, @Default('') String title})
factory
LifeRoadEntity.fromJson(Map<String, dynamic> json)
factory

Properties

author DocumentReference
@DocumentReferenceConverter(), read-only, inherited
copyWith $LifeRoadEntityCopyWith<LifeRoadEntity>
read-only, inherited
createdAt DateTime
@TimestampConverter(), read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
height int
Y 方向の長さ
@late, read-only
lifeEvents List<List<LifeEventEntity<LifeEventParams>>>
@_LifeEventsConverter(), read-only, inherited
lifeStepsOnBoard List<List<LifeStepEntity>>
lifeEvents を二次元配列として展開かつ LifeStepEntity として解釈済みのもの
@late, read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
start LifeStepEntity
Start
@late, read-only
title String
read-only, inherited
updatedAt DateTime
@TimestampConverter(), read-only, inherited
width int
X 方向の長さ
@late, read-only

Methods

dump() String
lifeEvents を人間が読める文字列として出力する
encode() Map<String, dynamic>
Store に保存する形式へのエンコード
override
getPosition(LifeStepEntity lifeStep) Position
LifeStep の座標を取得する
getStepEntity(LifeStageEntity lifeStage) LifeStepEntity
id を元に取得
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toJson() Map<String, dynamic>
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Static Methods

createLifeStepsOnBoard(List<List<LifeEventEntity<LifeEventParams>>> lifeEvents) List<List<LifeStepEntity>>
LifeEvent の二次元配列から LifeStep の二次元配列を作るヘルパー
decode(Store store, DocumentSnapshot snapshot) Doc<LifeRoadEntity>
dummyLifeEvents() List<List<LifeEventEntity<LifeEventParams>>>
FIXME: いつか消す