noticeCategories property
Implementation
List<LifeEventNoticeCategory> get noticeCategories {
switch (type) {
case LifeEventType.nothing:
case LifeEventType.start:
case LifeEventType.goal:
return [LifeEventNoticeCategory.nothing];
case LifeEventType.selectDirection:
case LifeEventType.selectDirectionPerDiceRoll:
case LifeEventType.selectDirectionPerLifeItem:
return [LifeEventNoticeCategory.selectDirection];
case LifeEventType.gainLifeItems:
final params = this as GainLifeItemsParams;
return [
for (final item in params.targetItems) itemType2NoticeCategory(item.type),
];
case LifeEventType.gainLifeItemsPerOtherLifeItem:
// TODO: Handle this case.
break;
case LifeEventType.gainLifeItemsPerDiceRoll:
// TODO: Handle this case.
break;
case LifeEventType.gainLifeItemsIfExistOtherLifeItem:
// TODO: Handle this case.
break;
case LifeEventType.gainLifeItemsIfNotExistOtherLifeItem:
// TODO: Handle this case.
break;
case LifeEventType.exchangeLifeItems:
case LifeEventType.exchangeLifeItemsWithDiceRoll:
return [LifeEventNoticeCategory.exchange];
case LifeEventType.loseLifeItems:
final params = this as LoseLifeItemsParams;
return [
for (final item in params.targetItems) itemType2NoticeCategory(item.type),
];
case LifeEventType.loseLifeItemsPerDiceRoll:
// TODO: Handle this case.
break;
case LifeEventType.loseLifeItemsPerOtherLifeItem:
// TODO: Handle this case.
break;
case LifeEventType.loseLifeItemsIfExistOtherLifeItem:
// TODO: Handle this case.
break;
case LifeEventType.loseLifeItemsIfNotExistOtherLifeItem:
// TODO: Handle this case.
break;
}
return [LifeEventNoticeCategory.nothing];
}