HumanLifeGame
life_step_entity
LifeStepEntity
isStart property
isStart
HumanLifeGame
life_step_entity
LifeStepEntity
isStart property
LifeStepEntity class
Constructors
LifeStepEntity
Properties
down
hasDown
hashCode
hasLeft
hasRight
hasUp
id
isBranch
isGoal
isStart
isTargetToRoad
left
lifeEvent
mustStop
requireDiceRoll
requireToSelectDirectionManually
right
runtimeType
selectableForExecution
up
Methods
getNextUntilMustStopStep
noSuchMethod
toString
Operators
operator ==
isStart
property
bool
isStart
Implementation
bool get isStart => lifeEvent.type == LifeEventType.start;