My Project
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Public Attributes | |
char * | id |
GGSPlayer | player [2] |
GGSMatchType | match_type [1] |
GGSClock | clock [2] |
double | komi |
int | is_join |
int | is_update |
int | move |
int | move_no |
char | color [2] |
char | board [GGS_BOARD_SIZE] |
char | turn |
char | board_init [GGS_BOARD_SIZE] |
char | turn_init |
int | move_list [MOVELIST_SIZE] |
int | move_list_n |
char GGSBoard::board[GGS_BOARD_SIZE] |
current board
char GGSBoard::board_init[GGS_BOARD_SIZE] |
initial board
GGSClock GGSBoard::clock[2] |
match clock
char GGSBoard::color[2] |
color
char* GGSBoard::id |
match request id
int GGSBoard::is_join |
join a new game ?
int GGSBoard::is_update |
update an existing game?
double GGSBoard::komi |
komi value
GGSMatchType GGSBoard::match_type[1] |
match type
int GGSBoard::move |
move
int GGSBoard::move_list[MOVELIST_SIZE] |
list of played moves
int GGSBoard::move_list_n |
number of played moves
int GGSBoard::move_no |
move number
GGSPlayer GGSBoard::player[2] |
match players
char GGSBoard::turn |
player on turn
char GGSBoard::turn_init |
first player