My Project
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#include <game.h>
Public Attributes | |
Board | initial_board [1] |
struct { | |
short year | |
signed char month | |
signed char day | |
signed char hour | |
signed char minute | |
signed char second | |
} | date |
char | name [2][32] |
char | move [60] |
char | player |
unsigned long long | hash |
struct { ... } Game::date |
signed char Game::day |
unsigned long long Game::hash |
signed char Game::hour |
Board Game::initial_board[1] |
signed char Game::minute |
signed char Game::month |
char Game::move[60] |
char Game::name[2][32] |
char Game::player |
signed char Game::second |
short Game::year |