|
My Project
|
#include <game.h>
Public Attributes | ||
| Board | initial_board [1] | |
| struct { | ||
| short year | ||
| signed char month | ||
| signed char day | ||
| signed char hour | ||
| signed char minute | ||
| signed char second | ||
| } | date | |
| char | name [2][32] | |
| char | move [60] | |
| char | player | |
| unsigned long long | hash | |
| struct { ... } Game::date |
| signed char Game::day |
| unsigned long long Game::hash |
| signed char Game::hour |
| Board Game::initial_board[1] |
| signed char Game::minute |
| signed char Game::month |
| char Game::move[60] |
| char Game::name[2][32] |
| char Game::player |
| signed char Game::second |
| short Game::year |