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| static void | wthor_header_set (WthorHeader *wheader, unsigned int n_games, unsigned int n, unsigned int year) |
| | Set wthor header.
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| |
| static bool | wthor_header_read (WthorHeader *wheader, FILE *f) |
| | Read wthor header.
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| |
| static bool | wthor_header_write (WthorHeader *wheader, FILE *f) |
| | Read wthor header.
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| |
| static void | wthor_players_init (WthorBase *base) |
| | Init wthor players.
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| |
| static void | wthor_players_load (WthorBase *base, const char *file) |
| | Load wthor players.
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| |
| static void | wthor_players_save (WthorBase *base, const char *file) |
| | Load wthor players.
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| |
| int | wthor_player_get (WthorBase *base, const char *name) |
| | Get a Wthor player's index.
|
| |
| static void | wthor_tournaments_load (WthorBase *base, const char *file) |
| | Load wthor tournaments.
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| |
| void | wthor_init (WthorBase *base) |
| | Initialize a Wthor base.
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| |
| bool | wthor_load (WthorBase *base, const char *file) |
| | Load a wthor base.
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| |
| void | wthor_free (WthorBase *base) |
| | Free a wthor base.
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| |
| bool | wthor_save (WthorBase *base, const char *file) |
| | Save a wthor base.
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| |
| bool | base_to_wthor (const Base *base, WthorBase *wthor) |
| | Convert to a wthor base.
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| |
| void | wthor_print_game (WthorBase *base, int i, FILE *f) |
| | print a wthor game.
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| |
| static void | wthorgame_get_board (WthorGame *game, const int n_empties, Board *board, int *player) |
| | Get a position from a Wthor game.
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| |
| int | pv_check (const Board *init_board, Line *pv, Search *search) |
| | Verify that a PV does not contain errors.
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| |
| void | wthor_test (const char *file, Search *search) |
| | Test Search with a wthor base.
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| |
| void | wthor_eval (const char *file, Search *search, unsigned long long histogram[129][65]) |
| | Test Eval with a wthor base.
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| |
| void | wthor_edaxify (const char *file) |
| | Change players to "Edax (delorme)" and tourney to "Etudes" in a wthor base.
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| |
| void | base_init (Base *base) |
| | Initialize a game database.
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| |
| void | base_free (Base *base) |
| | Free resources of a game database.
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| |
| void | base_append (Base *base, const Game *game) |
| | Add a game to a game database.
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| |
| void | base_unique (Base *base) |
| | Make games unique in the game database.
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| |
| bool | base_load (Base *base, const char *file) |
| | Load a game database.
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| |
| void | base_save (const Base *base, const char *file) |
| | Save a game database.
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| |
| void | base_to_problem (Base *base, const int n_empties, const char *problem) |
| | Convert a game database to a set of problems.
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| |
| void | base_to_FEN (Base *base, const int n_empties, const char *problem) |
| | Convert a game database to a set of problems.
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| |
| void | base_analyze (Base *base, Search *search, const int n_empties, const bool apply_correction) |
| | Base analysis.
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| |
| void | base_complete (Base *base, Search *search) |
| | Base analysis.
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| |
| void | base_compare (const char *file_1, const char *file_2) |
| | Base Compare.
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| |
Header file for game base management.
- Date
- 1998 - 2017
- Author
- Richard Delorme
- Version
- 4.4