My Project
|
Public Attributes | |
GGSBoard | board [1] |
GGSRequest | request [1] |
GGSMatchOn | match_on [1] |
GGSMatchOff | match_off [1] |
GGSAdmin | admin [1] |
GGSEvent | event |
const char * | me |
bool | is_playing |
long long | last_refresh |
struct { | |
char * cmd | |
int i | |
long long delay | |
} | loop [1] |
struct { | |
char * cmd | |
long long delay | |
} | once [1] |
GGSAdmin GGSClient::admin[1] |
ggs admin
GGSBoard GGSClient::board[1] |
ggs board
char* GGSClient::cmd |
command
long long GGSClient::delay |
delay between commands
delay
GGSEvent GGSClient::event |
ggs event
int GGSClient::i |
iteration number
bool GGSClient::is_playing |
is Edax playing ?
long long GGSClient::last_refresh |
date of last refresh
struct { ... } GGSClient::loop[1] |
loop instruction
GGSMatchOff GGSClient::match_off[1] |
ggs match off
GGSMatchOn GGSClient::match_on[1] |
ggs match on
const char* GGSClient::me |
Edax's name on GGS
struct { ... } GGSClient::once[1] |
command issued once after some delay
GGSRequest GGSClient::request[1] |
ggs request