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My Project
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Public Attributes | ||
| GGSBoard | board [1] | |
| GGSRequest | request [1] | |
| GGSMatchOn | match_on [1] | |
| GGSMatchOff | match_off [1] | |
| GGSAdmin | admin [1] | |
| GGSEvent | event | |
| const char * | me | |
| bool | is_playing | |
| long long | last_refresh | |
| struct { | ||
| char * cmd | ||
| int i | ||
| long long delay | ||
| } | loop [1] | |
| struct { | ||
| char * cmd | ||
| long long delay | ||
| } | once [1] | |
| GGSAdmin GGSClient::admin[1] |
ggs admin
| GGSBoard GGSClient::board[1] |
ggs board
| char* GGSClient::cmd |
command
| long long GGSClient::delay |
delay between commands
delay
| GGSEvent GGSClient::event |
ggs event
| int GGSClient::i |
iteration number
| bool GGSClient::is_playing |
is Edax playing ?
| long long GGSClient::last_refresh |
date of last refresh
| struct { ... } GGSClient::loop[1] |
loop instruction
| GGSMatchOff GGSClient::match_off[1] |
ggs match off
| GGSMatchOn GGSClient::match_on[1] |
ggs match on
| const char* GGSClient::me |
Edax's name on GGS
| struct { ... } GGSClient::once[1] |
command issued once after some delay
| GGSRequest GGSClient::request[1] |
ggs request