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My Project
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#include <ui.h>
Public Attributes | |
| Play | play [2] |
| Book | book [1] |
| struct GGSClient * | ggs |
| bool | is_same_play |
| int | type |
| int | mode |
| Event | event [1] |
| void(* | init )(struct UI *) |
| void(* | loop )(struct UI *) |
| void(* | free )(struct UI *) |
UI structure
| Book UI::book[1] |
Opening book
| Event UI::event[1] |
event
| void(* UI::free) (struct UI *) |
free resources function
| struct GGSClient* UI::ggs |
GGS Client
| void(* UI::init) (struct UI *) |
init function
| bool UI::is_same_play |
true if play[0] == play[1]
| void(* UI::loop) (struct UI *) |
main loop function
| int UI::mode |
computer's color mode TODO: remove me
| int UI::type |
type of UI